![]() ![]() Below is a list of links to the corresponding article-pages. The main menu organizes the levels of the game into seven chapters. Head back to the area with the broken columns and archways and continue on.Artyom's journey as detailed in the original Metro 2033 videogame. When there, go into the room on your right for a note and supplies. You will see a small, easy-to-miss opening that you need to crouch to enter. ![]() Once you get to an area with a lot of broken archways and columns, look to your left. After making it through the pathway full of arms, head up the stairs on your left. If you are running low, go for it if not, simply move on. There are some watchmen to your right and supplies as well. The next part can be tricky, so listen to the instructions your partner gives you to make it through easily.Īfter the storm, you will need to drop to a lower level. There are supplies inside the building but, if you ask me, it’s not worth the hassle. Stay away from the large building you see to avoid fighting a group of watchmen. Head down the stairwell on the roof and keep going downstairs and then underground to finish up the chapter.Įxplore the left side of this corridor there is a note to be found. Either way, when it is flying around, head to its nest to find a note and loot among the hatchlings, but be quick, mom doesn’t like intruders. Killing it does not get you an achievement/trophy, but it can be fun to try and take it down. ![]() You’ll have your first real optional demon encounter on this rooftop. There is a ladder at the back of the area, climb up it. Head up the stairs and into the room on the left and out the window. Proceed to the door in the back of this area to move on. Continue under the arched passage and then you’ll encounter a watchman. The back of this area has some loot, but look out for a trap. Head underground and follow the compass to the right hand side for the way out. Go into the next room and then out the window to continue on. A note will be in this room on a desk with a phone. Inside you will find a table with a bright red tablecloth. At the end of that hallway, open the door. At the top of the first set of stairs is a doorway on your right that leads to a hallway. If you are in need of supplies, enter the building on your right, otherwise head to the building on your left. When you reach the first enclosed train car, you’ll find a note on a blue container on your right. Keep pushing forward, taking out enemies along the way, using whatever you can for cover to let your health regenerate or to use medkits and reload. Time for a good ol’ fashioned, post-apocalyptic train heist. Do not be afraid to use medkits to survive this part. The issue is that there are a large number of shot-blocking obstructions between you and the enemies trying to kill you. You are tasked with defending the railcar you and Khan are traveling in. This part was one of the more frustrating parts of the game for me. ![]() Things are starting to get interesting now, if you ask me. Pay attention to the directions Khan gives you, gathering up loot as you go. If you want to conserve ammo, let Khan kill them, just keep your distance from the watchmen as best you can and kill any that pose an immediate threat. When the watchmen arrive, fight them off with Khan. ![]()
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